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Soulcalibur
Soulcalibur







In a matter of time the cult was defeated and Nightmare stood in front of the young warriors wielding Soul Edge. But just as the ceremony was to start, three young warriors assaulted the castle. The knight in azure armor, Nightmare, and his followers were successful in collecting enough souls and were about to start the restoration ceremony on the ruins of the once-proud Osthreinsburg Castle. The wave of slaughters that terrorized Europe reached a sudden end. The game is set four years after the end of Soulcalibur, which puts the game's story in the year 1591 AD.

  • It was the first game in the Soul series to feature the option to hear the characters speak in Japanese or English.
  • It should also be noted that Link has four costumes (exactly like the ones that he has in Super Smash Bros. for the Nintendo 64), and Assassin, Berserker, and Lizardman each have 6 different costumes (3 color edits of their 2 standard costumes). Out of the 25 selectable characters, 13 of them were granted a 3rd costume: Astaroth, Cassandra, Ivy, Mitsurugi, Nightmare, Raphael, Seong Mi-na, Sophitia, Taki, Talim, Voldo, and Xianghua.
  • Like before, some characters are granted with 3rd costumes, purchased in Weapon Master Mode.
  • There is also the "Profile Viewer" (to see character's stories) and "Battle Theater" (to see CPU vs CPU battles).
  • As in Soulcalibur, there is a "Museum" containing character artwork, various videos (like Arcade Intro or WMM intro and Ending) and Weapon Exhibition (or "katas").
  • The plot of the mode puts the player into the role of a swordsman searching for Soul Edge, which suddenly is faced against a powerful, mad knight named Veral, who seeks Soul Edge for his own desires.

    soulcalibur

    The mode has 10 normal chapters, 4 sub-chapters and 2 extra-chapters as well as Extra-Missions (alternate version of normal missions). This mode, made in a similar fashion to Soul Blade's "Edge Master Mode" and Soulcalibur's "Mission Mode", presents a history set in an alternate world, while the player moves in a map divided in "regions" (named after stars) and fight enemies to gain experience points (and raise the "rank" of the character) and money (which could be later used to buy weapons, art, costumes and videos).

  • "Weapon Master Mode" takes the core system from "Conquest Mode" and expands upon it.
  • After the eight battles, territory control is updated and the player has an option to fight a bonus round against their character as played by the AI. The game also keeps track of which moves the player knows and uses most often. The player then chooses one army to fight and gets eight 1-round battles, win or lose (the first seven are based on the player's rank, and the eighth is the player's choice – this can only be interrupted by a Versus challenger.) After each round, the player earns EXP and can be promoted, and the game also rates the player in four categories: Soul, Power, Wisdom and Skill.

    #Soulcalibur password#

    This mode uses a name and password system to save data and allows the player to choose between one of four armies. The Arcade version has a unique mode called "Conquest Mode".Each weapon is given a backstory in the "Weapon Gallery". Also each one was granted a Soul Edge version of their arms and a "Joke Weapon", weapons with bad stats and effect, and with unique and funny, hit sounds. Each character has 12 different weapons, from the standard (basic) weapons for 1P and 2P to the powerful "Ultimate Weapon".

    soulcalibur

    Instead of Soulcalibur's system of different stats, this one is based on power %, defense %, and special abilities (drains energy, pass through defense, etc.). A returning feature from Soulcalibur is the inclusion of Extra Weapons.Each character has one according to their story, and are shared by groups of two (Mitsurugi→Taki, Taki→Mitsurugi) with the exception of the console-exclusive characters. Worth mentioning is that Arcade's 7th battle is called a "Destined Battle", a battle predefined that never changes. There are also "Extra" versions of these modes, intended to allow the use of the Extra Weapons. Soulcalibur II presented the normal modes from most fighting games: Arcade, Team Battle Mode (similar to arcade, but with teams of up to 3 characters and without cutscenes or endings), Time Attack (fight against the clock to gain records), Survival Battle and Training Mode.

    soulcalibur

  • The home versions of Soulcalibur II featured a unique character, Necrid, who did not appear in the arcade version, nor in any subsequent games.
  • Modes and other features added to the Home Versions:







    Soulcalibur